Shooter games cover a fairly broad spectrum of genres that have the commonality of controlling one or more characters who are usually armed with a firearm that can be freely aimed.
Perspective - The player usually views the events from behind the eyes of the character (a first-person shooter) or from a camera that follows the character, usually a few feet behind (a third-person shooter). It is also possible, though infrequently used in this genre, for a game to have a fixed camera.
Realism - Games that attempt to emulate life-like ballistics and character damage include tactical shooters and artillery games. Those that use a more lenient model of physics are generally referred to as arcade shooters. There is no clear distinction between these two game types, and shooters tend to exist on a spectrum between them.
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